75 research outputs found

    Consensus Propagation

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    We propose consensus propagation, an asynchronous distributed protocol for averaging numbers across a network. We establish convergence, characterize the convergence rate for regular graphs, and demonstrate that the protocol exhibits better scaling properties than pairwise averaging, an alternative that has received much recent attention. Consensus propagation can be viewed as a special case of belief propagation, and our results contribute to the belief propagation literature. In particular, beyond singly-connected graphs, there are very few classes of relevant problems for which belief propagation is known to converge.Comment: journal versio

    On the Flow-level Dynamics of a Packet-switched Network

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    The packet is the fundamental unit of transportation in modern communication networks such as the Internet. Physical layer scheduling decisions are made at the level of packets, and packet-level models with exogenous arrival processes have long been employed to study network performance, as well as design scheduling policies that more efficiently utilize network resources. On the other hand, a user of the network is more concerned with end-to-end bandwidth, which is allocated through congestion control policies such as TCP. Utility-based flow-level models have played an important role in understanding congestion control protocols. In summary, these two classes of models have provided separate insights for flow-level and packet-level dynamics of a network

    Optimal Dynamic Fees for Blockchain Resources

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    We develop a general and practical framework to address the problem of the optimal design of dynamic fee mechanisms for multiple blockchain resources. Our framework allows to compute policies that optimally trade-off between adjusting resource prices to handle persistent demand shifts versus being robust to local noise in the observed block demand. In the general case with more than one resource, our optimal policies correctly handle cross-effects (complementarity and substitutability) in resource demands. We also show how these cross-effects can be used to inform resource design, i.e. combining resources into bundles that have low demand-side cross-effects can yield simpler and more efficient price-update rules. Our framework is also practical, we demonstrate how it can be used to refine or inform the design of heuristic fee update rules such as EIP-1559 or EIP-4844 with two case studies. We then estimate a uni-dimensional version of our model using real market data from the Ethereum blockchain and empirically compare the performance of our optimal policies to EIP-1559

    Approximate Dynamic Programming via a Smoothed Linear Program

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    We present a novel linear program for the approximation of the dynamic programming cost-to-go function in high-dimensional stochastic control problems. LP approaches to approximate DP have typically relied on a natural “projection” of a well-studied linear program for exact dynamic programming. Such programs restrict attention to approximations that are lower bounds to the optimal cost-to-go function. Our program—the “smoothed approximate linear program”—is distinct from such approaches and relaxes the restriction to lower bounding approximations in an appropriate fashion while remaining computationally tractable. Doing so appears to have several advantages: First, we demonstrate bounds on the quality of approximation to the optimal cost-to-go function afforded by our approach. These bounds are, in general, no worse than those available for extant LP approaches and for specific problem instances can be shown to be arbitrarily stronger. Second, experiments with our approach on a pair of challenging problems (the game of Tetris and a queueing network control problem) show that the approach outperforms the existing LP approach (which has previously been shown to be competitive with several ADP algorithms) by a substantial margin
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